The Vessel and Successor of the Original Vorhut

Rostislav Osten

"Similar to a clockwork, the gears will turn in unison towards its path. Until the gears begin to stop, the flow of time will continue until his work is complete. I learnt of my true purpose long before I was created. As a Vessel of his will, I will restore his position and become the host of an uncertain future.Whether this path leads to destruction, or restoration, the clockwork will continue to move until it reaches the end of its destined fate."



An artificial human created as a vessel for the founder to possess. Following the decline of the Osten bloodline, Rostislav dedicated a significant amount of his life into completing the research left behind by his creators. To become its true vessel and restore the Osten family to its former glory.He is known to be charismatic, yet shrewd. He cared for those close to him, yet can be cruel to those who oppose him or harm his possessions[Yes, this includes those who betray him]. Being the leader of the a special mercenary unit: Task Force Vorhut were known for completing high risk operations with abysmal survival rate. They're also the only unit to successfully combat against demonic and other abnormal creatures of high noble or status within the hierarchy system. Albeit, it is only because Rostislav and his connection to the Founder that led them to their victory. Using the Founders power, he can achieve far more than his creators could ever imagine. But since he is an incomplete vessel, he can only use some of his powers. And even with that, it only lasts for several minutes at most since it devours a significant amount of his mana to temporarily became a partial user of their power.Aside from their combat prowess, he is also known to work as an Engineer. To ensure he could procure funds for his workshops scattered across the regions, he needed to earn money from developing or even research technology designed to combat the ever increasing numbers of the abnormal. Although he earned a fortune from his Mercenary unit and for contracts with Military corporations, it is not enough to inevitably reach his true objective. Even now, he spends his spare time with the research of his family. Conducting magic research and combining various spells with mixed results. He even acquired two relics following an expedition within the other realms and defeating the respective rulers of said domain. These relics would assist him so that he doesn't rely on the Founders power until he can become a proper vessel to handle its essence. One for Anti-Magic, and another for the Abnormals.Although he hasn't progressed much, a long path remains for him to cross. And to ensure he remained aware of the inevitable deadline. A pocket watch that shows his fate is carried around as a reminder of his goals. And so long as it doesn't stop, he will continue to reach his ambition until the either the pocket watch is destroyed, or when the gears have stopped upon reaching its destination.

Name:Rostislav Osten
Age:29
Race:Human [Artificial]
D.O.B:December 1st
Gender:Male
Blood Type:O [Corrupted]
Hair Color:Dark Grey w/ few stripes of Silver
Eye Color:Royal Blue
Height:224cm
Weight:63.4kg
Affiliation:Task Force Vorhut [Commander/Founder]
Occupation:Mercenary, Freelance Engineer, Mage Researcher
Relics:Hadúrs' Gloves, Denatures' Origin
Alignment:Chaotic Neutral
Affinity:Holy, Dark, Fire, Earth, Water, Ice, Lightning, Dimensional, Phase Force III
Objective:Become the Founder's Vessel, Restore the Osten bloodline to its former glory
Hobbies:Alcohol, Research and Development on advanced tech, Desert/Arid Regions, Weapons, Researching various magic and combination variants
Dislikes:Prohibition of Alcohol, Officers, Military Intervention
Theme:Forsaken Nightmare
Battle Theme:Firn Night
Battle Theme (Task Force Vorthut) :NIHILISM.B
Battle Theme (Aerial Combat) :Victory or Death
Battle Theme (Vs Ernest) :Underground Lab

An artificial human created as a vessel for the founder to possess. Following the decline of the Osten bloodline after centuries of being in power within , an attempt was made to continue its legacy outside of conventional methods. Since the last descendants lacked the same magical output compared to their predecessors, it was decided to summon the founder of the Osten bloodline and utilize their knowledge to restore the family to its former glory. Rostislav was among the test subjects for a compatible host for the founder to possess. Utilizing methods of alchemy and other forms of dark arts, many were created, yet only Rostislav showed the most prominent in terms of magic output and compatibility.From up until his teen years, hee delved in the dark arts and was educated to inevitably become the host for the founder. Unfortunately, an incident occurred where rival families assassinated his creators before he could reach his full potential. Before his death, Rostislav conducted an incomplete ritual that summoned forth the founder. Although he couldn't fully become its vessel, the founder forged a pact that essentially followed a certain condition. Although he will survive the incident, he must complete the research left behind and become a true vessel for the founder to possess. Failure to accomplish this, and he will die due to the condition of the contract. The deadline will occur when he reaches the age of forty.With the Osten family essentially extinct, Rostislav took whatever he could carry. Whatever remained were destroyed and he


An artificial human created as a vessel for the founder to possess. Following the decline of the Osten bloodline after centuries of being in power within , an attempt was made to continue its legacy outside of conventional methods. Since the last descendants lacked the same magical output compared to their predecessors, it was decided to summon the founder of the Osten bloodline and utilize their knowledge to restore the family to its former glory. Rostislav was among the test subjects for a compatible host for the founder to possess. Utilizing methods of alchemy and other forms of dark arts, many were created, yet only Rostislav showed the most prominent in terms of magic output and compatibility.From up until his teen years, hee delved in the dark arts and was educated to inevitably become the host for the founder. Unfortunately, an incident occurred where rival families assassinated his creators before he could reach his full potential. Before his death, Rostislav conducted an incomplete ritual that summoned forth the founder. Although he couldn't fully become its vessel, the founder forged a pact that essentially followed a certain condition. Although he will survive the incident, he must complete the research left behind and become a true vessel for the founder to possess. Failure to accomplish this, and he will die due to the condition of the contract. The deadline will occur when he reaches the age of forty.With the Osten family essentially extinct, Rostislav took whatever he could carry. Whatever remained were destroyed and he


  • Contract of the Unknown

A contract forged by Rostislav regarding an unknown race. In exchange for assisting with their spread of influence and power outside of their own, he is capable of summoning them onto the front lines. Proud warriors, the contract allows him to use them when necessary. Although he prefers to rely on his own skills and the combat prowess of his soldiers, certain situations or operations will often involve the summoning of this unknown race.Each summoned varies upon their combat prowess, disposition, and rank among their hierarchy. For now, only two known variants have answered the contract. Until he can study more to forge more contracts, these two particular factions will follow his command so long as he follows their end of the deal.

List of Familiars

  • Black Flame

One of the dark arts Rostislav learnt prior to the incident. Although essentially dark magic, it involves fire attribute applied to it. When used against his opponents, it negates any healing factor and is known to slightly damage the soul of an opponent. It cannot be extinguished, and only the user is capable of altering its effect.

  • Lucid Blessing

An unknown blessing given to him after forging a contract of the unknown. This gives him significant resistance to all known poisons, and prevents the enemy from being able to influence him via mental attacks or possession of his body or soul.

  • Lunar Dial

An ability obtained following his first 'death'. Since he is able to see the flow of time within each realm, he can manipulate the concept of time itself so long as he is aware of the concept and mechanisms involved. Once he understands its foundation, he cannot be affected within said realms time distortion. This enables him to roam within stopped time, and remain unaffected by other time users. However, if he has yet to understand the mechanism of that particular realm, this ability will not activate.

  • Dimensional Travel

The simple ability to travel between worlds or dimensions. Enabling him and his unit to conduct operations and mercenary related tasks outside of their own jurisdiction.

  • A Clockwork's Gaze

Analyze and dispel an opponents magic. By understanding the flow of mana, calculation, and other factors in regards the the magic formula, it acts more akin to a clockwork. Whenever an opponent uses magic against him, or apply it to themselves, he will immediately attempt to analyze the formula and mana flow before finding the solution within its foundation. Once he figures out the formula, he immediately uses this ability to dispel the magic itself. Essentially, he reverses the casting and disables it.The person can use the same magic; however, it will always be cancelled out if he understands its formula. The more complex the spell, the longer it will take to decipher its concepts. The only known method to deal with this, is to reformat the spell itself, to alter some of its foundation to ensure it cannot negated until he can decipher its new formula.Solely Anti-Magic, cannot be used against non-magic attributes.

  • Crows Eye

The eyes of the crow constellation linger within him. Following his acknowledgement by the owner of the constellation, he obtained the eyes that could view the abnormal. When active, he can use it to determine any signs of abnormality a living being possesses. This also includes illusions or other forms that disrupt a persons five senses. Whether the individual is a Homunculus, a Demonic creature, or a Divine Being. So long as their traits differ from a pure ordinary human with no magic or unknown trait, the Crows Eye will see it.It also acts as a defense mechanism against mental attacks designed to bring insanity upon the victim. Whether it is to witness something a Divine being will only understand, the Crows Eye is designed to protect him should he be driven into insanity.Aside from being akin to an eye of truth, when applying either his Phase Force, or his own mana, he can summon familiars in the form of a crow to monitor the situation. He can only summon approximately ten crows. Any further, and it will become difficult to control their actions, and inflict mental damage should he exceed the limit. It doesn't require much mana or energy to use this ability.

  • Phase Force III

A rare type of Phase Force. A combination of the Phase Force I and II variants, the user's physical prowess is further enhanced so long as they can generate a sufficient energy to utilize its effect. A purely Anti-Magic ability, Rostislav uses this Phase Force to render magic defense useless against him. In addition to it ignoring magic defense, the Phase Force itself is capable of inflicting Phase damage that do not belong into the category of magic, or energy based attacks itself. It is a completely unknown trait few are capable of using.Furthermore, he has learnt to coat his body with Phase force and focus most of it into single strikes. Each strike meant to maximize the power itself, yet minimize the consumption required when using it. This allow him to either conduct swift bursts of speed faster than normal humans can register what occurred, or conduct strikes that violently pierce even the winds. Often he can use the force of the blow itself to strike his opponent without needing to physically touch them.Alongside the focused points of interest, he also discovered he can absorb the mana and energy of his target by forcing it to transform into Phase Force itself before taking it for himself. It also acts as a counter should the enemy attempt to drain his energy. Rather, so long as he can sustain Phase Force within himself, any attempts to steal his mana or life essence will merely act as poison where the persons own mana or energy will attack them. This is due to Phase Force rejecting the concepts and will attempt to destroy it.However, Phase Force is difficult to recover, and at most, cannot be used easily compared to Magic. It requires precision and calculation for what he intends to utilize it for. Despite the limitations, it is one of his more reliable countermeasures against magic users.

  • Minor Regeneration

Minor healing factor. Although it enables him to heal internal injuries from the loss of a limb or organ, it takes a while for them to regenerate on its own. However, such injuries will take several minutes, and the more damage he receives, the weaker its effect will have on him. Furthermore, it requires his own vitality to maintain his healing factor.This means he cannot afford receiving significant damage, since it would only delay his healing factor longer before it can activate. He cannot heal from fatal injuries, nor damage that exceeds the amount he could heal with his vitality.

  • Founders Blood

Proof of his lineage to the Founder of the Osten family. Although he lost the crest to prove his bloodline, Rostislav nonetheless became the vessel for the Founder to possess. With that in mind, he is capable of using the Founders power and exceed his own limitations by allowing the Founder to temporarily possess his body for forty minutes.However, this ability can only be used once per week. Due to the immense strain when allowing the Founder to use it, his body is unable to handle it for prolonged durations. Despite the drawbacks, this can be used should he fight an opponent that requires the assistance of his ancestors to achieve his long term goal of restoring the lineage of the Osten Family.It can only be active when initiating Denature's Origin.

  • Veteran's Fortitude

As he spent most of his later years working as a Mercenary, he encountered several abnormals whose defenses exceeded any of his physical attacks. No matter the power, these abnormals couldn't be harmed with just his current status. Following those battles, he developed an ability of his own by applying his Phase Force III and combining it with his piercing magic. This resulted in a combination resulting in two contradictory concepts fusing into a single type.Coating his entire aura with a light blue, Rostislav uses this ability to not only enhance his physical strength, but to also use the piercing effect to ignore all defenses the enemy will possess. The aura also gives him significant resistance against all elemental attacks, even against combined arts such as blood or shadow application. Since Phase Force ignores the concept of magic, this attack deals Phase and Magic damage in unison regardless of the opponents resistance or immunity to magic. As Phase Force do not follow the same concept as magic.

  • Transient Regression

A countermeasure against opponents whose abilities involve becoming intangible to physical attacks. Should the person utilize any form of intangibility, the ability will regress the action itself. Forcing the person into their physical form and receive twice the damage for several minutes.


  • ZX-KAR A47-ZO Assault Rifle

Specification 
Type:Heavy Piercing Assault Rifle
Manufacturer:ZilXian Industries
Designer:???
Length:1420mm (stock extended), 980mm (Stock Folded)
Barrel Length:671mm
Weight:14.5kg
Cartridge:5.45×39mm T-1 Tarkov Rounds
Rate of Fire:820 rounds/min
Effective Firing Range:1.2 km
Maximum Firing Range:7.7 km
Muzzle Velocity:860 m/s
Shot Capacity:40-Round Magazine
Numbers Manufactured:76,490
  • ZX-RUHM G1 Battle Rifle

Specification 
Type:Long Range/Support Rifle
Manufacturer:ZilXian Industries
Designer:???
Length:1890mm
Barrel Length:740mm
Weight:23.9kg
Cartridge:5.56×57mm T-2 Tarkov Rounds
Rate of Fire:670 rounds/min
Effective Firing Range:960 m
Effective Firing Range:6.4 km
Muzzle Velocity:790 m/s
Shot Capacity:20-Round Magazine
Numbers Manufactured:3,231
  • ZX-KAR P16-KO Light Machine Gun

Specification 
Type:Armor-Piercing/Anti-Mage, Interchangeable Light Machine Gun
Manufacturer:Sabnock Corporation
Designer:???
Length:1648mm (VX-1 Long Barrel), 1392mm (VT-1 Short Barrel)
Barrel Length:714mm (VX-1 Long Barrel), 458mm (VT-1 Short Barrel)
Weight:18.1~32.5kg
Cartridge:5.45×39mm T-1 Tarkov Rounds
Rate of Fire:1,300 rounds/min
Effective Firing Range:1,420 m
Maximum Firing Range:9.2 km
Muzzle Velocity:990 m/s
Shot Capacity:50-Round Curved Magazine, 95-Round Drum Magazine, 350-Round Box Magazine
Numbers Manufactured:9,200
  • SR-2 Udav

  • V-17 AT Lance

Specification 
Type:Anti-Tank Personnel Weapon
Manufacturer:ZilXian Industries
Designer:???
Length:3833mm
Caliber:155mm
Weight:122.5kg
Shell Weight:48.2kg
Effective Firing Range:1.58km
Muzzle Velocity:1,820~1,914 m/s
Shot Capacity:1
Numbers Manufactured:648,400 (1,590 Procured)
  • Hadúrs' Gloves

A special pair of gloves he received when his unit cleared an ancient ruin following a battle against its ruler. Although no different from the normal pair of gloves, when worn it displays certain attributes in regards to its power.For Rostislav's case, it involves presenting him the ability to create and summon forth machines and weaponry of all kinds. This meant, in addition to his knowledge within the Engineering field, he could create and design an endless amount of mechanized units and weaponry of all kinds without the restriction of materials to manufacture. So long as the user is capable of projecting sufficient mana, the amount of weapons he could project is endless.This could range from a lance, to an Armageddon of his combat androids of various models. This is one reason he could fight many by himself. And the gloves also amplify his Phase Force and enhances his defenses in the process. In addition to this, should he analyze the structure of foreign designs and machinery, he is capable of replicating it with this ability and project them to fight alongside his forces.However, the more he creates, the more mana will be required alongside the complex specifications of certain weapons and machinery. This could be problematic, since it can hamper some of his abilities should he use it for prolonged durations. Furthermore, if the weapon is unique and cannot be replicated, he is unable to analyze. Despite some of its flaws, it is a unique artifact that he always carries at a moments notice.


  • Denature's Origin

The foundation of his own origin. A series of clockwork and magic combined into a single seal. When activated, it releases the limitations of his body and enables him to utilize the founder's power. In this state, he can utilize all elemental prowess and ancient magic once lost during his bloodlines legacy within the world of magi.Furthermore, all summons and those under his command will receive enhancements so long as they remain loyal to his cause. The manipulation of time itself, to tapping into the power of the abyss and dark arts. He will be granted knowledge so long as he is able to remain aware of himself.Since this is his foundation, it can only be used when his ambition is aligned with his desire. If he lacks the foundation, or should his ambition falter, he cannot use this seal until he regains what makes him unique.


  • Denature's Origin - Karas Raum

An altercation of his foundation by utilizing his connection with the owner of the Crow Constellation. By altering his own foundation, he can temporarily utilize the Crow's power for a short duration. Alongside this, his own physical traits can be modified akin to the owner. This allows him to develop crow wings of his own, or if he desires, become a host for the crow to possess.While this foundation remain active, he is capable of flight, utilize a portion of Karas' abilities, and gains access to spatial and wind magic. His speed significantly increases, and he can recover from injuries he never could've endured as a normal human. His wings are also capable of being used as both an offensive and defensive style. A form of hardening technique that shields him from physical attacks and mitigates magic damage. It can also release sharp feathers which can be infused with various elements or status effects.The demerit is that because of the altercation, he could inadvertently become the crow itself. His soul merged with the constellation and allow it to incarnate into this world as it desires. To prevent this, Rostislav had placed a system that shows the time he has before he must revert his origin back to its original state. When he becomes more akin to a crow, it is to imply he is losing his own sentience to that of the owner of the constellation. Although despite the risks, it only further the ambitions his ancestor desires to obtain the founder and restore their family to its former position within this declining world.


Founders:Rostislav Osten, Gregorius Nakhimov, Stephan Almarine, Martine Miller, Baldren Ruppert
Total Members:18,900, 7,930 Vangarian Volunteers (2,482 Artificial Demons), 640 Sabnock Corps Engineers
Unit Type:Task Force, Elite Unit, Mercenaries
War Machines Manufactured:VC-92, VC-92[M, B, and L variants], VC-93, VC-203 [D Model], VC-203 [F Model], VC-203J [A Model], VC-203J [G Model]
Status:Active
Current Operations:???

A mercenary unit that established itself within a short period of time. Consisting of minor nobles, mages, outcasts, and fellow mercenaries; Task Force Vorhut was created with the intent on combating abnormals and other supernatural threats. Aside from their specialized intent, they also serve in various factions and conflicts based on the current situation and what aligns best for Rostislavs' ambition. In reality, the task force's true purpose is to inevitably allow Osten the ability to create a nation of his own. With his Task Force acting as its official military branch, he could reclaim territory taken from him on that day.Aside from its true purpose, the unit will accept any work. From security personnel, counter-terrorism, to front line service for another nation. So long as they receive a contract and guaranteed access to resources, the unit itself will conduct its operations with proficiency, and deadly commitment. All members receive a standard uniform reminiscent of an imperialist faction. However, it is altered for a more modern environment, with standard military camouflage clothes, and other equipment designed for each environment they will likely get involved with. This is to ensure adaptability and sufficient training for all members within the task force itself.

In terms of formations, Rostislav split its forces into five separate brigades. Each one designed for the founders to command alongside their own officers. Although the founders have control of their own brigade, it is also divided into smaller battalions, companies, and platoons. The important factor being the smaller units due to them having a higher chance of encountering the enemy. A sense that, even if they were given orders, they're allowed to act on their volition so long as it reaches the objective.Their formation is designed to conduct operations discreetly rather than focusing all of their forces in one front. This means they could conduct long range operations, reconnaissance, raids, and infiltrate within enemy territory. However, because of the design itself, they're unable to withstand a battle of attrition due to their smaller numbers. Furthermore, since they act within various worlds, communication is impossible and unless they were notified prior to deployment. Any contact is lost until that unit returns, or another unit is sent to investigate their disappearance. Because of this, they're always cautious as to prevent the worse case scenarios and lose valuable personnel in the process.

One of their highest profits involve the manufacturing and selling of technology created by their designers. Rather, because of Rostislav's contract with the unknown, he was able to procure resources to develop and create machinery far beyond the conventional methods used by other armies. This includes their infamous Hadron technology. Although it is still being researched, its potential became potent due to its properties when reacting to metal. When concentrated into an Anti-Tank weapon, it becomes an infamous killer against any machinery it makes contact with.When fired, the Hadron energy is released against the internal structures at high volumes of energy. What occurs, is any fluid; regardless of its chemical structure, will increase at its critical point. Once that is confirmed, the energy itself will inevitably heat the metal structures itself. Acting similar to a radiation wave, it causes a chain reaction where the machine itself heats up and expand. Anyone inside will literally melt from the extreme heat before the unit detonates from critical internal damage. Hence, this type of weapon was designed to solely destroy any mechanized army with a single strike. Due to that, numerous nations desired it for their own conflicts and military campaigns. However, because Rostislav is the only one that could obtain the necessary resources, the amount received essentially allowed them to mass produce and sell them at high prices.Aside from the Hadron technology, they also carry an arsenal of war machines based on designs from foreign worlds Osten collected or analyzed due to his ability to travel through Dimensions. From combat androids, to colossal machines. They utilized foreign knowledge to manufacture and create mechanized units capable of conducting similar operations with normal soldiers. And due to their combat performance, many of these androids were incorporated into the Task Force itself, with remnants or prototypes being sold to other nations to use in small numbers. Due to their technology, it is one reason he could obtain funds for his research and his ambitions to restore the lineage to its former glory.

Following their partnership with Sabnock Corporation, Osten had procured Black Phoenix Technology to integrate with his forces. This replaced the standard firearms with ZilXian and Elysium equipment. From armor to even cyber-warfare, the new equipment required mana based technology. Fortunately for Osten, his Hadron technology was similar to Black Phoenix's Mana technology in terms of the resources requiring foreign substances. This allowed for a smoother transition without requiring additional funds and resources to manufacture their own set of materials. At the time of their deployment against Verita, 70% of the Task Force's equipment have been replaced with this hybrid technology. With the remaining being used for security related assignments, or to sold to Sabnock for research and development. Their numbers have grown to the extent their formations were reorganized into several units based on their role and combat purposes. This also included the Vangarian soldiers who were sent in accordance to their alliance.



  • Yaroslav

Name:Yaroslav
Race:???
Gender:Androgynous
Height:183-215cm
Weight:???
Combat Effectiveness:Moderate
Combat Type:Versatile

Common familiars summoned by Rostislav. They are considered standard soldiers within the ranks of the unknown. Yaroslav are similar to dragons,


  • Yaroslav Kryzalid [Zieten]

Name:Yaroslav Kryzalid [Zieten]
Race:???
Gender:Androgynous
Height:139cm-248cm
Weight:???
Combat Effectiveness:Above Moderate
Combat Type:Close Quarters

One of two evolution's a Yaroslav can undergo during metamorphosis. This is when the unknown race start to display their different combat style in terms of either ranged or close quarters. This Kryzalid is classified as a Zieten, and are meant to combat opponents at close range.Zieten's possess a higher aggression and relentless in contrast to the Yaroslav subordinates. Capable of commanding several,


  • Serpico

Name:Serpico
Race:???
Gender:Androgynous
Height:193-234cm
Weight:???
Combat Effectiveness:Exceptional
Combat Type:Assassination

  • Serpico Praetor

Name:Yaroslav
Race:???
Gender:Androgynous
Height:224-240cm
Weight:???
Combat Effectiveness:Outstanding
Combat Type:Close Quarters, Assassination

  • Yaroslav Kryzalid [Ruppert]

Name:Yaroslav Kryzalid [Ruppert]
Race:???
Gender:Androgynous
Height:153-201cm
Weight:???
Combat Effectiveness:Moderate
Combat Type:Ranged

One of two evolution's a Yaroslav can undergo during metamorphosis. This is when the unknown race start to display their different combat style in terms of either ranged or close quarters.


  • Mstislav

Name:Mstislav
Race:???
Gender:Androgynous
Height:284-493cm
Weight:???
Combat Effectiveness:Moderate
Combat Type:Ranged, Tank

  • Mstislav Praetor

Name:Yaroslav
Race:???
Gender:Androgynous
Height:294-528cm
Weight:???
Combat Effectiveness:Exceptional
Combat Type:Ranged, Tank

  • Koguhpuk

Name:Koguhpuk
Race:???
Gender:Androgynous
Height:183-372cm
Weight:???
Combat Effectiveness:Moderate
Combat Type:Assault, Multi-Range

A bioweapon developed by the Seung Federation. The Koguhpuk didn't wish to partake in the Great War. However, the Seung Federation subjugated the entire race and conducted experiments by implanting cybernetic parts and inhibitors meant to control their actions and program them to follow their masters orders. This resulted in these monsters becoming extremely hostile, mindless drones that could only follow the orders of their masters. Should any attempt to resist, the inhibitors would ensure it was kept in line. From a peaceful to violent race; the Koguhpuk were effective in the sense they could be used as cannon fodder while maintaining their true strength.Rostislav formed a contract with them thanks to his connection with the remnants and provided him information in how to ensure they could follow his orders. Using that, the Koguhpuk were the first bioweapons to follow the orders not belonging to their kin. Mobile and capable of using heavy weaponry, these monsters specialized in swift assaults by using their mobility and arsenal to outmaneuver their enemies before they can have time to readjust their weapons. In addition to their weapons, Osten modified their equipmemt to use Mark III. Ruppercht armor.


  • Erlritter

Name:Erlritter
Race:??? [Undead]
Gender:Androgynous
Height:142-173cm
Weight:???
Combat Effectiveness:Exceptional
Combat Type:Close Range

An artificial monster created by Rostislav Osten.


  • Erlkönig

Name:Erlkönig
Race:??? [Undead]
Gender:Androgynous
Height:194-284cm
Weight:???
Combat Effectiveness:Exceptional
Combat Type:Varies

Following their Ascension, the Elr


  • ErlHerrscher

Name:ErlHerrscher
Race:??? [Undead]
Gender:Androgynous
Height:349cm
Weight:???
Combat Effectiveness:Exceeds Expectations
Combat Type:Varies

Following their Ascension, the Elr


  • Zhenya Cultist

Name:Zhenya Cultist
Race:???
Gender:Androgynous
Height:163-194cm
Weight:???
Combat Effectiveness:Exceeds Expectation
Combat Type:Ranged

  • High Zhenya Cultist

Name:High Zhenya Cultist
Race:???
Gender:Androgynous
Height:3.4-5.2m
Weight:???
Combat Effectiveness:Exceeds Expectation
Combat Type:???


  • VC-92

Designation Number:VC-92
Developer:Rostislav Osten
Type:Multi-Support Role Combat Android
Height:211cm
Weight:103kg
Speed:31km/h
Armor:Mark II Nata Rupprick
Combat Effectiveness:Moderate
Weapon:Varies
Battle Theme:Melancholy Takeover, Free Rebel

Mass produced models designed by Osten during his earlier years as a freelance Engineer. Following a military contract to develop combat androids that could act and behave similar to a human soldier, Osten considered blueprints salvaged from a skirmish against an insurgent unit. Finding the blueprints, he used the design itself and modified existing ones with parts he collected due to the contract of the unknown.Utilizing artificial fibers, special ligaments and other components, he created the VC-92 units for his contractors to see. One of the implementation he utilized involved a self-evolving AI program and installing programs akin to the human emotion. One of the most important aspects is the concept of fear itself. Without fear, all living beings will not possess the desire to become strong. With this factor, combat androids will have the desire to become stronger, not only in its skills, but also from the battle data it receives from other models within the VC designations.To ensure it could become stronger, the fibers and synthetic materials used were meant to replicate the anatomy of the human body. Rather, it uses a special method found only within the dark arts. This meant, should the VC-92 survive a battle and combat stronger foes, the units special components will strengthen the user in comparison to its battle experience. And with a self-evolving AI, the VC-92 will learn from its fight and obtained combat data to continue to follow its masters orders.However, as these units require Rostislav's power, the contractors paid him a significant sum to use his machines as front line units for war.


  • VC-92M

Designation Number:VC-92
Model Design:M
Developer:Rostislav Osten
Type:Close Range Combat Android - Mage Automaton
Height:193cm
Weight:94.2kg
Speed:83km/h
Armor:Mark II Nata Rupprick
Combat Effectiveness:Moderate
Weapon:Melee Weapons

A modification of the VC-92 model. This variant is based on a concept involving the implantation of artificial magic circuits within a machine. Compared to other variants, it is no different from the standard when it comes to strength and durability. The only significant difference is the M models are capable of using moderate tier magic.


  • VC-92B

Designation Number:VC-92
Model Design:B
Developer:Rostislav Osten
Type:Blader Combat Android
Height:223cm
Weight:143kg
Speed:23km/h
Armor:Mark II Nata Rupprick
Combat Effectiveness:Moderate
Weapon:Swords

A modification of the VC-92 model. The design involved


  • VC-92L

Designation Number:VC-92
Model Design:L
Developer:Rostislav Osten
Type:Heavy Assault Combat Android
Height:253cm
Weight:193kg
Speed:53km/h
Armor:Mark II Nata Rupprick w/ Mark III armor plating.
Combat Effectiveness:Moderate
Weapon:Lance, Heavy Ordinance Weaponry

A modification of the VC-92 model. It is the most heavily armored of its unit, designed solely for heavy assault and for armored combat.


  • VC-93

Designation Number:VC-93
Developer:Rostislav Osten
Type:Melee Unit / Multi Purpose Assault unit.
Height:5.43m
Weight:949-1,204kg
Speed:43 km/h
Armor:Mark III Nata Rupprick
Combat Effectiveness:Exceptional
Weapon:Melee Weapons, Heavy Ordinance Weapons
Battle Theme:Not Much Matters

The newest model to be implemented by Rostislav. Meant to replace the VC-92 and its variants, the VC-93 were redrawn to operate weaponry usually designed for mechanized vehicles or Aircraft.


  • VC-203 [D Model] / [G Model] / [F Model]

Designation Number:VC-203
Model Design:D, G, F
Developer:Rostislav Osten
Type:Assault Unit
Height (D Model):7.4m
Weight (D Model):74.1 tonnes
Speed (D Model):64 km/hr
Height (G Model):8.1m
Weight (G Model):92.3 tonnes
Speed (G Model):67 km/hr
Height (F Model):7.1m
Weight (F Model):85.5 tonnes
Speed (F Model):73 km/hr
Armor:Mark IV. Nata Rupprick
Combat Effectiveness:Exceptional
Weapon (D Model):Two drills, 2x2 shoulder cannons
Weapon (G Model):2x1 Vulcan cannons, 2x2 shoulder cannons
Weapon (F Model):2x1 Flamethrowers, 2x2 shoulder cannons, 1 Vulcan Cannon (Head)
Optional Weapons:4 x 1 MX1 AT Missiles, 2x1 Phase Gauntlets

  • VC-204 [V Model] / [A Model]

Designation Number:VC-204
Model Design:V, A
Developer:Rostislav Osten
Type:Anti-Air/HeavyAssault Type unit.
Height (F Model):18.4m
Height (A Model):24.1m
Weight (F Model):165.5 tonnes
Weight (A Model):244 tonnes
Speed (F Model):19 km/hr (Aerial Mode: 3,480 km/hr)
Speed (A Model):26 km/hr (Aerial Mode: 4,280 km/hr)
Armor:Mark IV. Nata Rupprick
Combat Effectiveness:Exceptional
Weapon: (F Model):1 Vulcan cannon [Mouth], twin Nabu Heavy arsenal autocannons, 4x2 shoulder cannons
Weapon: (A Model):1 Vulcan cannon [Mouth], twin Missile launchers (80), 4x8 shoulder cannons, Twin Vulcan Cannon (Back)
Optional Weapons:4 x 1 MX1 AT Missiles, 2x1 Phase Gauntlets

  • VC-205

Designation Number:VC-205
Developer:Rostislav Osten
Type:Long Range Assault Unit
Height:18.3m
Weight:154 tonnes
Speed:63 km/hr
Armor:Mark IV. Nata Rupprick
Combat Effectiveness:Exceptional
Weapons:2x2 arm rail cannons, twin shoulder mounted HMG's
Optional Weapons:2x2 Viska Flamethrowers, 100 Hadran Rounds

Zubair

  • Denature's Origin - Raum's Awakening

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The largest Aerial Design Osten developed

One of three modifications of the VC-92 androids developed by Osten. A berserker based unit, the L variants where on a basis of launching heavy assaults upon the enemy forces. Using the same models as their standard designs, the L variants were heavily upgraded with reinforced armore

Battle Theme (Aerial) :
Man on a Mission

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Zubair

Name:Zubair
Race:???
Gender:Androgynous
Height:94m
Weight:???
Combat Effectiveness:Outstanding
Combat Type:???

Zubair

Name:Zubair
Race:???
Gender:Androgynous
Height:94m
Weight:???
Combat Effectiveness:Outstanding
Combat Type:???

One of three modifications of the VC-92 androids developed by Osten. Although essentially the same in design, the M models were created with the intent for swift close range encounters. Something he required when combating in urban environments or enemies who excelled at close range.Focusing more of speed and strength, these variants were up upgraded with special synthetic fibers synthesized from monster parts.

Another evolution a Yaroslav will undergo after metamorphosis. They exist within the middle of the hierarchy, and thus more important than their lesser variants.

One of three modifications of the VC-92 androids developed by Osten. Although essentially the same in design, the M models were created with the intent for swift close range encounters. Something he required when combating in urban environments or enemies who excelled at close range.Focusing more of speed and strength, these variants were up upgraded with special synthetic fibers synthesized from monster parts.

2nd Generation Combat Units following the success of the VC-92 series. Utilizing different doctrine from the 1st Generation, the VC-93's were designed for Heavy assaults in a war of attrition. Unlike their predecessors' these modelsCustom built weapons created by Hadúrs' Gloves

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An offensive type Dimensional that acts as the front line unit whenever it is summoned onto the battlefield. They are related to the Serpico in that they were descendants of the ancients. One of the progenitors of the serpent and draconic

An offensive type Dimensional that acts as the front line unit whenever it is summoned onto the battlefield. They are related to the Serpico in that they were descendants of the ancients. One of the progenitors of the serpent and draconic

An evolution of the Serpico following their continued existence. Once a Serpico has undergone a metamorphosis after killing

An offensive type Dimensional that acts as the front line unit whenever it is summoned onto the battlefield. They are related to the Serpico in that they were descendants of the ancients. One of the progenitors of the serpent and draconic

Common summons used by Rostislav and his soldiers. A race of unknown origin, they are similar to the dragon race in terms of their draconic scales and combat prowess. It is unknown who they were once affiliated with; however, it is certain these creatures don't exist within the ecosystem itself. Yaroslav are considered the lowest rank within their hierarchy, used to launch raids or assaults upon enemy fortifications. They are the first in the front lines whilst their more experienced and evolved members emerge to handle the stragglers or more troublesome prey.

One of two evolution's a Yaroslav will undergo after completing metamorphosis. Although remaining the same low rank in their heirachy, this particular variant